Two core gamemodes, four loot tiers, and a deep set of custom rules for VIP lobbies. Here's everything you can fight over.
Both teams spawn into identical, pre-built bases stocked with the same raidable loot. There's no defender — it's a flat-out race. Push out, breach the enemy compound, and tear down their Tool Cupboard before they take yours.
First team to break in and drop the Tool Cupboard wins the round.
Same loot, same walls — every win comes down to execution.
Starts at 2 teams. Larger free-for-all team counts are coming to Raid vs Raid in a future 2.0 update.
An asymmetric siege. Defenders spawn with a fully stocked, defendable base and the gear to hold it. Attackers spawn with raiding materials and a ticking clock. Hold the line, or break it down.
Survive with the Tool Cupboard intact when the timer runs out.
Destroy the TC before the clock dies to take the win and the loot.
Lobby owners set exact attacker and defender counts, or let the server auto-balance.
Create a server as VIP and shape every detail. Owners get the full control panel — teams, raid balance, environment and moderation, all editable on the fly.