Gamemodes & Rules

How RaidSim plays

Two core gamemodes, four loot tiers, and a deep set of custom rules for VIP lobbies. Here's everything you can fight over.

Symmetric · Race

Raid vs Raid

Both teams spawn into identical, pre-built bases stocked with the same raidable loot. There's no defender — it's a flat-out race. Push out, breach the enemy compound, and tear down their Tool Cupboard before they take yours.

Win Condition

Destroy enemy TC

First team to break in and drop the Tool Cupboard wins the round.

Balance

Identical loadouts

Same loot, same walls — every win comes down to execution.

Starts at 2 teams. Larger free-for-all team counts are coming to Raid vs Raid in a future 2.0 update.

RvR
AvD
Asymmetric · Timed

Attack vs Defend

An asymmetric siege. Defenders spawn with a fully stocked, defendable base and the gear to hold it. Attackers spawn with raiding materials and a ticking clock. Hold the line, or break it down.

Defenders

Hold until 0:00

Survive with the Tool Cupboard intact when the timer runs out.

Attackers

Breach in time

Destroy the TC before the clock dies to take the win and the loot.

Lobby owners set exact attacker and defender counts, or let the server auto-balance.

Loot Tiers

Four tiers, four kinds of raid

Entry

Primitive

  • Bows, spears & melee
  • No explosives
  • Pure mechanical raiding
  • Fastest rounds
Tier 1

Tier 1

  • Early tools & weapons
  • Satchel charges
  • First explosives
  • Wood & stone walls
Tier 2

Tier 2

  • Mid-game kits
  • Rockets in play
  • Reinforced walls
  • Balanced loadouts
Tier 3 · Endgame

Tier 3

  • Full loadouts
  • C4 & rockets
  • Prime weapons
  • Armored compounds
VIP Custom Lobbies

Total control over the rules

Create a server as VIP and shape every detail. Owners get the full control panel — teams, raid balance, environment and moderation, all editable on the fly.

Get VIP ▸

Server

  • Gamemode & team count
  • Team sizes
  • Attacker / defender counts
  • Min players to start
  • Respawn limit & lives
  • Start · Stop · Restart

Raid

  • Infinite loot
  • Manual loot refill
  • Reduce rocket damage %
  • Reduce grenade damage %
  • Disable C4
  • Allow base modifications

General

  • Whitelist only
  • Friendly fire
  • Select / assign / auto teams
  • Allow spectators
  • Instant respawn & quick craft
  • Timer settings

Moderation & Environment

  • Manage whitelist
  • Vote-kick & owner kick / ban
  • Day / night & fixed time
  • Weather controls
  • Delete lobby
  • Map selection